Age/Gender: 26, Male
Location: New Jersey, USA
Job: stuff
I'm like Hexadecimal. I have alot of faces, I'm a little off, red's definitely my color, and I think things may get interesting if a game cube comes out. ROFL
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Whistle Status: Normal
Exp. Points: 4,040 / 4,440
Exp. Rank #: 5,757
Voting Pow.: 6.15 votes
BBS Posts: 480 (0.3 per day)
Flash Reviews: 555
Music Reviews: 19
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Latest Flash Reviews
It's a shame that Cirno isn't as adept as Nitori, lol. Enough joking.
It's actually pretty good. First two patterns were fairly easy and the later patterns are pretty fun. Things don't get interesting til Alice's signature, the dolls. It's pretty fun for those who want a boss rush mode for Shmups. My only complaint is that the controls were a bit weird, with the directional firing. Then again, it's also nice to warp around from one side to the other, which helped against the lasers.
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Story: the story is nice, good introduction to it. However, the animation itself really didn't lend itself to well for it. It has an anticlimactic end. Fortunately, it wasn't one of those things where the character happens to have a fire arm or something to fight a monster. Still, having the creature run off after one hard hit isn't much. Perhaps more backstory on what the creature may have been. It could also help if there was more to the reason why it ran, such as a noise or if the guy was an athlete. I'm thinking the latter, but not too sure due to the lack of story detail.
Atmosphere: The atmosphere you managed to create works well. The audio selection and placement went great and truly made this animation worth looking at. It's dark and the viewer can get a sense of how the guy must feel.
Animation: It's a very simple animation, but it does have some nice details. You have a great drawing style. Hell, your alot better at drawing ears than I am. Some of the subtle movement, like the eyes going back and forth, were also well done. Another plus is that the gradiants weren't overused, a problem that many new Flash artists tend to have. Your shading can use some work, but it's not as bad as most people out there. The color selection also works well. About the only problem I see is that the movement is simplistic. Half the time, it looked more like paper doll limbs rather than actual movement. I think after some time, you'll get the movement down well.
Overall: Your definitely on the right track. You know how to set the atmosphere, you don't make any noob mistakes, and I enjoyed it despite the ending. You have great potential that can be reached through improvement.
On a side note, you shouldn't listen to anyone that say you should change in accords to their prefered style. I see a couple reviewers who have done that. Just work and improve in the style (or styles) that you like most. If you keep changing to meet the standards of every critic, you'll find your work becoming bland. Don't ever allow your work to become bland. Keep what you have now and just improve where it is needed.
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Great job. Nicely animated and a hilarious parody of warehouse commercials.
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Latest Audio Reviews
Unlike your Lunatic Princess remix, this is more like a cover. Aside from the different instruments from Nue's original theme, it's almost exactly the same in tone and tempo.
While I would've prefered more differences, this actually came out pretty good. Very ominious at some parts and fitting for a boss character. I'm sure anyone not familiar with the game can tell just from listening to this that it's boss fight music. The fact that it managed to maintain that atmosphere made me decide to fiven. Besides, a few hours isn't enough time to remix it well.
Like said, I'd prefer more differences from the original, but I'm glad that it maintains the atmosphere. Makes me wonder what you may be able to do with Fires of Houkai or Hellfire Mantle.
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Fast , upbeat, and calm. It's very beautiful and well done. It's especially great that you gave it a fast pace without it overpowering the lyrics.
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I've only played one of the Original Generation games and have enjoyed it for the soundtrack and unique tactic style. Your remix makes me want to get back to playing it again. Your remix is powerful and kicks alot of ass, so I enjoy it alot. Some part do have one instrument overpower another, but it's still audible and doesn't distract from the overall work. Very well done.
Hope you do one for Code ATA.
Author's Response:
Only one? Then go on and play OG2/OG/whichever you didn't play; always an awesome strategy game. The soundtrack is so, I dunno, fitting for mech battles and I really loved it enough to remix this track (and some other betas)! Thanks for the review, and Code ATA's not so guitar-ey that I want to remix is unfortunately...but I still have those betas of Axel's and Elzam's themes... :)
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